Wednesday, September 27, 2006

The Roanof Isle mistery disclosed


Entrance: 220 339 in Tarsengaard-

Take a pickaxe with you. You'll be in front of a tree in the water. Use your pickaxe with the tree ("use with" icon).

Once in Roanof, you'll see a boar, a spider, emeralds (336 330) and fruit (282 352).

Fruit is necessary to get out of Roanof.

Exit: 334 304 - click with fruit on the tree in the water ("use with" icon".

For the anonymous contributor who sent me this,

Image Hosted by ImageShack.us

Keywords: Eternal Lands, how to get to Roanof, Roanoff island, the way to Roanof, secret places, MMORPG.

Monday, September 25, 2006

Secret Place list update!



I've been receiving lately many Secret Places to add to my old list.

I want to thank all the contributors who send me emails, sometimes with hints, sometimes with questions (some of which I have no answer for), sometimes with recommendations. Your identities will be kept anonymous, of course!

NEW SECRETS IN C1 (Seridia)
__________


Desert Pines fast reading area:

280,114 (click on the coin behind the rock)


__________

Tarsengaard:

Garg cave - 46,53
Orvimon Crypt - 148,26
-Trolls, Gob, Skellie -
Orc Meep - 27,202
Henbane flowers - 50,341 - 233,209 - 247,225
Herbs - 184,258
Tulips - 154,256 - 54,260)
Mushrooms - 59,126 - 90,272 - 95,172

__________

tahraji desert (PK!)

Dragon caves - 371,20
(rubies, Wolframite ,etc)
(teleporter leads to another cave. Double doors exit to PL)


__________
New secrets in C2
Palon Vertas

Jaydens Temple ~77,30 (For Jadens lab, use something in a vase.)
Underground passage coordinates:
242,222 (The Ladder)
39,118 (USE the sword on the grave) and
327, 75 (USE mushroom)


__________

Isle of the Forgotten

How to get to the Isle of the Forgotten:

In Iscalrith, go to the igloo in 200 75, USE IT. Walk into the teleport, and exit the next Igloo.
Cave: 137, 26 (Silver, Titanium, BQ, Snaps, Iron It also has 2 armed skeletons)

Some coordinates:

Titanium, 65, 110
BQ, 110, 35
Fruits&Veggs, 120, 150 and 28, 71 (the nose)
Sunflowers, 95, 35
Coal, 125, 20
Sulfur: 107, 30
Teleporting Igloos ~ 130,130 ( To Imbriglio & Iscalrith)
Snow man SECRET ~ 35,70 (USE the eyes) (Warning! Takes to Armed Orcs) The nose is harvestable veggies btw.
House ~ 120,30 (Behind the tent, Take the ladder down)
160,92 ---> Diamonds
Needs teleport to range (in 150,50) thru 5 small islands to get to boat. Therefore, you should take with you the necessary essences to go there and get back! (10x)

__________

In Bethel

Pk cave~ 165,160 (Warning! heat damage) (Emeralds, sulfur,obsedian)
-Mine-124 10 with quartz, iron and silver ore.

The desert chimeran spawn in Bethel is located at 35 100

Secrets in Bethel:

36 152 Wrecked ship (diamonds). Statue with harvestable diamonds and sapphires. Use the statue to get to Flower Valley.

105 99 Barrel. Use the thingie in the middle.

__________

Trassian

118 183 - Draegoni Fighting School
153 87 - Wizzard's Passage
170 181 - Piper's Storage
Trassian Caves - 669, 403 and 690, 401.
Veggies - 185 167

To get to Dra Syn, you have to use either Teleport to Range or a Secret Entrance.

__________

South Redmoon Island

Mine, 275,305 (with iron and sulfur).

If you go up the laddres in the Mount of Sorrow, you'll find a fluffie, white tigers, white rabbits and rubies.

Cellar~150,345 (Warning! Air damage)
Vegetables ~295,255
Fruit~ 155,165 (go up the ladder)
Fruit tree~ 155,107

__________

Aeth Aelfan

140,160 - Fruit
320,200 - Cotton
104,211 - Chateau Ghrae Ghost
182,282 - Wormwood Underground
202,368 (Inside, you will find RQ, Spiders, Hob gobs, Skellies, rats, Armed Orcs, Ogre, Tit ore, Sunflowers, Quartz, Silver, Irilium, Diamonds, Wolframite)
- 169,262 ~ Boat to Iron (Warning! Possible water damage)

__________

Zirakinbar

Heavy Beard 27,178 (he repairs items)
Elven House 52,53
103,121 Azajhai Castle
206,94 Abandoned Cave

How to get to Zirakgunder:

Zirak Pass 27,359 in Zirakinbar. Once inside, you can either go to the boats and stand on middle Pillar and step forward OR USE it and get to Zirakgunder

________

Zirakgunder:

(Tit, Iron, Sulfur, Coal)

218,216 ~ Zirak Crypt (PK, and ogres)

________

Arius

Arius Mine 218,197
122,315 magic shop
Teleporter to Magic School ~ 180,60
- North Door ~Magic School Garden 86,275
- South Door ~ Arius City 92,238
-West Last Door , left side ~ exits On the wall near docks 60,250
- West Last Door, Right Side ~ Fruits
- East side down the stairs ~ has exit to 168,232 the mines and Summon arena in a room down there.

_______

Hurquin

Cave 50,150

Inside the cave, you can get to:
Crypt 170,80 (Sapphires, Armed Orcs, Phantom,Hob Gobs, Skellies, Large Spiders, )
Carnelus's Chapel 170,65
Exit/entrance 170,165


_______

Irinveron

(cold damage)

Some caves in Irinveron:
708 147 coal, diamonds, rq, sapphires
161 183 temple, locked gate
406 129 PK Cave
639 123
646 118
350 138

_______

Kusamura Jungle
(PK)

To get to the Maze, go to 142,338 and use the birds Egg. You'll be in a cave. Go close to the table you'll see, and use the black little piece in the wall.

You'll appear in Garion's temple. Keep going, also through the PK area you'll encounter, until you see the Maze entrance.

The answers to pass the Maze are:

-Silence
-Ring
-Human
-Footsteps
-Star
-Bed
-Nothing
-Coffin
-Time
-A cold
__________


__________


A few summon arenas location (in C1):

Grahms Village summon arena - 164,102
Grubani Peninsula: Use the metal hinge of the gate (close to the bookseller).
South Kilarans Field- 43,162
Tahraji desert - 255,306

Ok, so let me thank you again!

If you want to contribute in any way, my email address is elcheats%yahoo,com

Sunday, September 24, 2006

Monster Drops

The following is the Monster Drop list available in Elmanuals. It is therefore a bit old.Monster Drops


Picture Chance of Item Dropping
1/1 1/2 1/5 1/20 1/100+ Unknown Ratio
MALE GOBLIN 2 bones 1-5 gold
iron sword
leather armor
5 summoning potions
5 potions of body restoration
5 potions of spirit restorations
5 potions of feasting
iron broad sword
5 attack potions
steel long sword
steel two edged sword

SKELLIE 6 bones

iron sword
leather armor
naralik ring
leather boots
iron shield Quarter Staff
Portland Rings
SMALL GARG
1-10 gold


troll fighting book
garg summoning book
orc fighting book
cyclops fighting book
Medium GARG
1-10 gold 2 defense potions naralik ring building
portland ring building
desert pines ring building stars medallion
potion of summoning book
potion of physique book
leather pants
Large GARG
1-10 gold naralik ring building
portland ring building
titanium short construction
desert pines ring building
WSC ring building
titanium chainmail construction
titanium long construction
sun medallion contruction
VOTD ring construction
titanium long sword
steel chainmail
Female ORC 2 bones 1-10 gold
wood staff
wooden battle hammer
enhanced wooden shield
ring of dissengagement
ring of valley of the dwarves
ring of white stone city
unicorn medallion
titanium mining
titanium molding
titanium smelting
iron hammer votd rings
wooden battle hammer
iron axe construction
Armed male goblin 2 bones 1-10 gold
titanium mining
book of steel axe construction
5 attack potions
steel long sword
iron sword
Armed goblin (female) 2 bones 1-10 gold


book of steel axe construction
5 attack potions
steel long sword
iron sword
Male ORC 2 bones 1-20 gold
iron hammer serpent stone enhanced wooden shields
VOTD rings
wooden shields
Male OGRE 2 bones 1-20 gold
wooden battle hammer iron battle hammer
iron broad sword
steel long sword
titanium chainmail
mirror skin cape
monster magnetism cape
body piercing cape
human fighting
elf fighting
dwarf fighting
serpent sword book
moon medallion building
dissengagement ring building
damage ring building
bear summoning
serpent stone

TROLL
1-20 gold

serpent stone
mirror skin cloak
potion of summoning book
iron chainmail
steel two edged sword
body piercing cloak
monster magnetism cape
steel chainmail

iron axe construction
steel axe construction
Cyclops
1-25 gold
serpent stone
titanium chainmail
damage rings
titanium steel long sword
monster magnetism cape
mirror skin cape
body piercing cape
human fighting
elf fighting
dwarf fighting
moon medallion building
dissengagement ring
building
damage ring building
bear summoning

Fluffly rabbit
1-40 gold
book of steel axe construction
book of iron axe construction
book of general axe construction
book of titanium axe construction

Chimmie


book of steel axe construction
book of iron axe construction
book of general axe construction
book of titanium axe construction



From ELMANUALS

Keywords: Eternal Lands MMORPG monster drops.

Thursday, September 21, 2006

TG Magic School (2): The maze, and Seridia portals room

It's easy as can be. This map (click on it to enlarge) shows the Magic School's insides. The blue cross (left bottom) shows where you start, and the numbers the order in which you should enter the doors (red square).


This path is safe.

To GET to the PORTALS ROOM, this is what you have to do (thx, contributors):

  1. Once you are in the maze (your compass should always point north), go through the WEST door.
  2. Then go through the EAST door.
  3. You'll be in a room with stairs. Look for the blue lamp, and USE it (click on it with the use icon) to get to the portals room.
Oh, yes, it was as easy as 1,2,3.

Monday, September 18, 2006

How to get 1st person view

A contributor sends us the following tip:

There is a way to view the world, as if you were looking through the eyes of your character.

1. Go to tools and go to the advanced video tab.

2. Set the prespective to 0.80

3. Set the Near Plane Distance to 60.0 (optional but helps when you are hunting for monsters.

See how it looks like in this screenshot:


  • The contributor sends me another Secret Place (how to enter the Teleportals room in the Magic School in TG. ) Visit the Secret Place list to find out. I'll ilustrate his point, in the following days.
Thank you, dude!

Wednesday, September 13, 2006

On a trip through the Magic School, part 1

(I have another post with complete maps of the Magic School and its maze)

When I started playing Eternal Lands, the Magic School in Tarsengaard was a place I avoided. It was easy to get lost there. It took me quite some time to make it to some places, like the portals room, or the Magic School Secret Gardens.

So I'm gonna take those of you who still get lost there, to its interesting places, in a series of trips.

In my homemade map, each colored dot shows a door, and where it takes is marked with a dot the same colour.

On todays trip, we'll reach the MAGIC SCHOOL GARDENS thru the SEWERS (yes, the sewers are PK, in case you didn't know).


  • Enter the Magic School, and go up the stairs to the right. There's a door there (red dot) so go thru it.
  • The next two doors lead to the dormitories (orange and yellow dots). Go thru the door that takes to the dining room (green dot).
  • In the dining room, take the door (white dot) that leads to the kitchen.
  • Once in the kitchen, take the trap (yellow SQUARE) and go down to the sewers (warning, Player Kill area, and nasty creatures as well).
  • Now, take the stairs up to the laboratory (green SQUARE).
  • Once in the laboratory, take the door that leads to the underground passage (fucsia dot).
  • In the Underground tunnel, walk to the other end, and exit thru the cave.
  • You're in the Magic School Secret Gardens!!


Free Image Hosting at www.ImageShack.us

The Magic School of Tarsengaard admits many different ways of doing the same thing. On next entries, I'll cover different (safer) paths to the Secret Gardens, secret areas, the maze, the portals room, and the Magic School Secret gardens themselves, with their hidden entries to the caves and so on.

Until later.
Related Posts with Thumbnails