There are tons of hidden places in
Eternal Lands.
This implies you should run around, clicking on everything with the "Use" icon.
Some
SECRET PLACES in EL and hints to get to others:
In IP (Isla Prima) : Go to the tavern, and click on the middle barrel.
In VotD (Valley of the Dwarves): Go BEHIND the tavern and click on the middle window.
TARSENGAARD MAGIG SCHOOL:
Doesn't seem to go anywhere.. am I missing something?
Tropicano
Feb 25 2005, 08:59 AM
yeah, the point
Stormbringer
Feb 25 2005, 09:46 AM
rofl. (sorry, spam)
Duck X
Feb 25 2005, 02:33 PM
there are quite a few secrets in the maze to look out for, one even sends you to a teleport room.
Ormus
Feb 25 2005, 02:49 PM
There is a teleport pad that sends you to whitestone magic shop (one way trip) in the magic school maze.
Leeloo
Feb 25 2005, 03:05 PM
The entrance to the laboratory is also through the maze (unless you go through the sewers, which have goblins and if I recall they are PK).
sian
Feb 25 2005, 07:23 PM
Ormus - found the teleport pad to wsc earlier.. was very long walk back!
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Duck - haven't found teleporter room yet (unless it's the one that has the teleporter to wsc) - I'll have to look again for that
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Leeloo - Found the lab as well, but that's just another room with nothing special.. right? I was on a clicking frenzy trying to use everything in there!
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Tropicano -
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Npoe, I'm still missing the point.
Thanks all for your help
freeone3000
Feb 25 2005, 10:51 PM
Sewers say they're PK, but arn't. I think that's beacuse they are on the same map as the magic school.
autumn1983
Mar 10 2005, 12:04 PM
the sewers aren't pk??? okay cause I was running though there like crazy so I wouldn't get killed... I am pretty low lvl and didn't want to get smacked down for exploring.
kat
Mar 11 2005, 12:09 AM
QUOTE (sian @ Feb 25 2005, 02:54 AM) |
Doesn't seem to go anywhere.. am I missing something? |
if u get bored or something, and have nothing to do, u can try it out and see if u can solve it
autumn1983
Mar 11 2005, 12:46 AM
I have solved MOST of it but I get tired of that black room with all of the teleport tiles... it is agrivating...
sian
Mar 11 2005, 01:04 AM
QUOTE (autumn1983 @ Mar 10 2005, 05:46 PM) |
I have solved MOST of it but I get tired of that black room with all of the teleport tiles... it is agrivating... |
Yep.. I think they put that in just so we could use that teleport to range spell
Earl
Mar 11 2005, 01:13 AM
Drop bags in that room whenever you navigate from one point to another. Then you can get the bags in sequence to get back to the furthest point you'd navigated to. Breadcrumb tactic.
I originally suggested the F9 fires in another thread but I was told it was a stupid idea as no-one else could see them. I still don't get it.
So if you don't want to potentially bag spam drop some F9 fires.
darkst
Mar 11 2005, 01:45 AM
I used the F9 fires to solve that room. Then I realized that there was a *big* clue elsewhere in the maze....
chintan
Mar 11 2005, 04:41 AM
Oops, should have used edit.
chintan
Mar 11 2005, 04:42 AM
WARNING, SPOILER:
There's is a map of the floorless maze on the floor of another room in the maze.
autumn1983
Mar 11 2005, 07:15 PM
I did the f9 fire thing... I just got tired cause it causes a huge lag
Aitrus
Mar 13 2005, 02:24 PM
heres an idea:
Open the
magic school maps in the map editor and work it out from there
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i r liking havin brain least me finks so <,<
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